The Longest Journey.DreamFall.Chapters. It will be a long journey.

Good day to everyone, here I will try to tell you about my impression from the game Dreamfall, or rather about its two parts at once. In fact, in a series of them there are three whole and for a more complete perception of all plot moments, whole immersion and simply because, damn it, right – everything must be passed in chronology. How naturally I did not do.

The Longest Journey

The first part of The Longest Journey was released back in 1999 and is a direct prequel Dreamfall the Longest Journey. The main acting hero of the first part is one of the main characters of subsequent trilogy games. In addition, games often refer to the events of the past and there are through characters that appear in all parts of the series. Around the middle of Dreamfall The Longest Journey, I realized that I was throwing too many points that cause misunderstanding. The feeling was formed as if they were talking about some very obvious things that I know for sure, but I, as it were, are not aware of what to do with what.

Having searched the information, I came across a terrible truth – I play nothing more than the second part, although there are many where the statements in the spirit were shone: Dreamfalllls as a separate work and is completely played without passing the first part. Of course this is possible, but it is not clear how normally playing a game, which now and then mentioned adventures that you have not heard of. As if you are reading a book from the middle! I had to make up for the gaps, viewing the history of the series of the first part and at least somehow supplement the picture.

In which they gave it not to bring an endless journey!

It turns out that in the first part we were told about the adventure of April Rain-an ordinary girl living the most ordinary life of a romantic.
To complete the picture, you need to know that at the very beginning everything was one: science and magic existed side by side, there were many most curious races and worldviews, everyone was friendly, getting used to the world and harmony. As it always happens, enthusiasts were found, who began, with the help of science and magic, to execute all sorts of dirty tricks and even consider themselves omnipotent and too cool. Thinking over the current situation, the ancient race of the Dry Kinov decided to divide two worlds among themselves, and in the middle to put the guard, so that he would keep the border and not allow the interweaving of worlds in the name of balance and balance. So appeared: the world of science and technology – Stark, and the world of magic and miracles – Arkady. In each world, several guardians were left, who are aware of all divisions, and should help the guard with soul and body. Everything seems to be fine, but after twelve thousand years, problems began from the separation of worlds. In Stark, an organization was drawn, which wants to unite two worlds again, having done dark things along the way and breaking all the balance. The main task of bad guys is to put in place a new guard – his man, and already from the control cabin, so to speak, to lead the process. A difficult task is on April Rain’s shoulders – to stop the displacement of the balance between the worlds, simultaneously unraveling the ball of intrigues in two worlds at once.

April by nature “sliding”. On publicly available – this means that it can move between the two worlds. This ability will help her not only in Stark to restore order, but also in Arcadia to play the sheriff.

This art conveys the mood of the series well. And sad and charming at the same time.

I, as a person who did not play in The Longest Jorney, and jumped immediately to the events of the second part, I probably miss a lot, but I hope the main concept is clear. Judging by the large number of laudatory reviews and awards of different sizes, the game was a success and the journey stretched out already on a whole trilogy.

Dreamfall The Longest Journey

For me, the most main stumbling block was the genre. All three games were born quests. Somehow I can’t love this genre at all. Terminating dynamics and inhibitory puzzles always threw me on the floor, or even earlier. I touched both Syberia and Grim Fandango. Even Taskka and Vasily Ivanovich, all of the above was not delayed for a long time. In Dreamfall The Longest Journey, which came out in 2006, I faced a similar problem, but what was happening in the game helped to overcome my graters with a genre even without knowledge.

PlotThe game begins from the moment we, playing for a middle -aged man, find ourselves in the ascetic room of one wonderful Tibetan temple. You can look around, read the diary and assess the situation. The situation is not at all evaluated – who, what and why, is still not clear. During his thoughts, a mysterious monk interrupts us and calls along. With our new companion, we come to a huge hall, in which large groups of typical residents of the Buddhist temple are engaged in ordinary affairs: they open the magical portal! The main character has no choice at all and has to plunge into this curious creation.
We are already appearing in an endless desert, where a lonely tree and a bonfire are visible on the horizon. Landscapes are completely depressing, where do not look everywhere, arrays of endless sands stretch, glancing in the moonlight. A figure in a black cloak warms up near the fire. Going closer, you can examine the stranger: dry, with gray skin and, literally, burning eyes. The stranger is clearly not happy for our appearance, and after a short dialogue immediately tells us that our stay here is a big mistake. A proposal is received to leave the same way as they came until it appeared. As usual, in such situations, it immediately appears and reaches for us with black tentacles right from the sky. Darming with screams against the background.

Here to him and transfers the portal from the temple. Such a final stop.

To be honest, this starts intriguing. What happened at all? In five minutes of the game, portals, some monsters and incomprehensible humanoids on the desert plains have already been lit up for me! It must be continued, or will it still be ahead.

As if nothing had happened, the narrative switches to a girl named Zoe Castillo. The young heroine lies in the hospital ward, her father sits next to him and tells a sunbathing voice on behalf of the sleeping beauty, how hard young people live in our time. Zoe, it turns out, has long been so lay down in whom and her affairs are going frankly not very. In addition, the circumstances, it was also imposed in some global conspiracy and sighed to the truth, was in a balance from death. The coma storyteller proposes to show her story from the very beginning and takes us to a sultry Casablanca.

The main character is Zoe Castillo. Pretty sweet … even in a coma.

In flashback, our new acquaintance basks in underwear in front of the screen and feels many times more comfortable. In this room it becomes cozy and at home warmly: magazines and a cool soft toy are lying around nearby, a warm, summer sun breaks through the curtains and, against a background, the image of the TV rustles about something about something. You just have time to absorb a little bulkness and comfort of new decorations, as the image with interference changes to frames with a pale girl in a white dress. They looked at the call? That’s about the same, the child has long coal hair, the entire rear background is a white mix and the only thing that stands out in color, but not in surroundings is a black, rickety, wooden house with a triangular roof. The picture is small, than a little, but still terrible. The child turns to Zoe and asks to find and save some female person. Further, the picture disappears, and throws questions with a wealth. In this game they clearly know how to intrigue.

This is what happens when you sit down to watch the news.

After all that has happened, the pace of things that cause questions will calm down a little. There was a time to realize what is happening around. Events from Zoe unfold in our world, only in a hundred years. There are robots here, beautiful, flying ships and the main power are in the hands of evil corporations.
Our ward lives in a sunny casablanca, and is a pleasant teenager who has not found his way in life. She lives in her father’s house, he sponsored her, but her daughter treats her to melancholy with understanding. That’s what well done! He himself is going on a business trip and leaves Zoe to look after the household. Here we are being released in the city for household matters, where we will get acquainted with Zoe’s friend and at the same time see our former boyfriend – Reza. As the former ruler of our heart, he breaks us to provide him with a small service – we must take a bag from one office and bring him. And great adventures began with more worthless things, so we have no right to refuse. Meanwhile, a girl from a call appears more and more often and asks us to find and save us not someone, but April. I, as a person, at that time who did not play in the first part, did not catch a thick hint at all, but for normal people, the reference, perhaps, was clear.

Under our sensitive leadership, Zoe plunges into a healthy ball of intrigues and sudden events. The cut at the right time disappears somewhere, in his apartment we find the corpse of a girl and then the same special purpose is stormed by the same special purpose detachment, and a girl in a white dress appears on all the screens of our city and persistently calls us to help out April.

What a non -clever pause hung in the air.
It was difficult for me not to fall under the charm of Zoe and somehow not get involved in the events that occur with her. Given that according to the genealogy, the game is a quest and the stressful presentation of the plot is probably not a distinctive feature of such games – everything is done subtly and tastefully. Lures very cool and for this you can tolerate tedious moments. With an increase in the timing of the game, the number of strange events and logical issues increases strikingly, which does not exclude the organicity of what is happening. There is no feeling that random moments were glued here in order to throw another unknown thing at you. Everything is measured and somehow inexplicable correctly. Hunting to burst into history deeper, look for answers and finally save April!

You can’t say that April needs help.

Speaking of April, for those who did not have enough of her in The Longest Journey, here she is one of the playable characters! The heroine of the first part is a long time being in the world of magic – Arcadia. In combination, April became the leader of the uprising and its main symbol.
Here this thing means this thing: not so long ago in the magical world, war was outlined. The city in which April actually settled on Mercury, the inhabitants of the underworld who wanted to expand their possessions on the surface made encroachments on. Things did not work out in favor of the population of Mercury, but where the people of Azadi rushed from where not to help. Having beat off Mercury from attacks and returning the troublemakers back to their hole, Azadi remained to stay on the rights of precious guests. Well, somehow, by itself, slowly, they took all power to their hands in Mercury. Not only are there no guests of them, but they also began to preach their religion, excluding all magical and supernatural. All magical creatures were moved in small steps to a fenced ghetto, the city was flooded with some pipes and steam installations, and a mysterious tower is built on the main square. That’s how assistants!
Of course, the riot was brewing among the people and whom to choose the leaders of the uprising, no matter how not a person who has retained the balance and saved the world?

That’s where real feelings without prejudice and bias!

Thus, we are given the development of two different plots in two parallel worlds. Then you will slip away from the guard bot in the future, hacking some display with your phone, then you are already in beautiful snowy fantasy, you observe the speaking birds and magical portals. Sudden and very successful change of scenery.
In the course of the game, the third character appears, for which it will be possible to manage – Kian Alvana. He is a respected person in the Azadi Empire and is devoted to his country to his country. On the duty of the service, he needs to deal with all sorts of problems and undesirable personalities, and, having received the task of finding the leader of the resistance with his subsequent liquidation, Kian moves into Mercury immediately. For all three, they will let us play.

Here Kian does not look like a skillful murderer, but it waves a saber most often in the game.

About the charactersIt is necessary to talk separately. The main characters cause sympathy and interest. It was felt that each first -plan character was a separate working person, with his own character traits. Zoe almost immediately causes tenderness, it is some kind of sweet and so light that you just believe in it and everything. It’s nice to manage her, listen to her comments and conduct dialogue with someone. The other two heroes – the guys more complicated, cooked on serious sk. I did not manage to get April at all right away, but when they brought me to me that the hero simply lost himself after the incredible adventures of the first part, I was imbued with her. A really very interesting point on how to live on the main character, when it is no longer the main one and goes into the background? I never thought about it and the arrangement of accents in this direction greatly surprised me, instantly everything fell into place. I understood in which it was confused and immediately became much warmer and more deeply belongs to her. The moment when a raven flies into the frame – a friend April from the first part, and begins to appear at least a little in dialogs – is just a victory.

This chick will give a bunch of positive emotions.

This bird forces itself to love yourself after the first remarks, and becomes one of the main characters (birds), given that its timing is not so much. So he is a good foolish and sloppy that he immediately pulls the blanket of attention and greatly discharges the atmosphere. I called a smile more than once, for sure.

I have the most difficult thing with Kian to establish emotional contact: they devote less time to him and he would be closed. Of course, they serve him as a silent soldier who only knows how to wave a blade, but he clearly loses to the girls on his work.
Secondary characters are also quite. Many are remembered and leave a pleasant impression. Dialogues with them are spelled out naturally and lively, even a desire to listen to an extra commentary, in order to find out something new .
In general, the heroes are one of the strengths of the game, which unconditionally helps, to plunge more strongly in this beautiful and amazing world.

But gameplayThis is a typical quest. You have to run a lot, talk a lot and solve not always obvious puzzles. In some places it seriously leads longing. It happens that the pressure of the central plot weakens and begins very hard. At these moments, I often had to relax from the game and return with a new cup of patience. If everything is fine with the dialogs, then the marathon from one edge of the location to another is a very burdensome thing. For the first time, the scenery makes you look around and study yourself, but when you run the same places several times, then charm and magic quickly disappears.

Some riddles also contribute. I do not really like it when to solve any moment, you need to make a lot of corners, talk with everyone, inspect everything and then, maybe, the decision will already come up to the surface. Or maybe not, here someone has a packed eye on quests.

Mini’s hacking castles will not leave you an intellectual challenge, but Diversity will add.

It’s good that the authors brought some gameplay fichens for a variety.
There are small moments of stealth when you need to get around the corner and hide. There are mini games on hacking code locks and even brought a small combat system from a blow, a strong blow and a block. It is convenient to use it – by no means. Whether you often have to wave a sword – also not. Whether it discharges the protracted moments of running around – definitely yes. So to some extent it’s not even bad. Of course, there are times when it is necessary to apply the desired item in the right place, but this is a very typical thing for quests.

In truth, it is played well when it holds the plot. The game began very vigorously and on the last clock was rapidly entering the peak. Unfortunately, between the conditional principle and the finale, strong changes in the dynamics and the presentation of the plot were felt.

We were smeared as we knew how. We had enough.

My tongue does not rise to find https://sistersitescasino.co.uk/casinos/rainbow-riches-casino/ fault with the graphic part. Even now I like how the toy looks. The warm feeling that is done really well and with the soul. Often there are beautiful views and pleasant environment. At these moments, the game creates some pleasant feeling of fabulous charm and childhood delight. The surroundings of the world and the environment are also added by well -chosen music, which flies pleasantly and adds in the foreground in the foreground.

The end of this journey leads us to the fact that Kian tracies April in the secret refuge of the rebels, already having the knowledge that she is the leader of the resistance. Of course, he is not going to kill her, but even, on the contrary. He was imbued with magical creatures by compassion and doubted his religion and the rightness of his people in the correctness. By coincidence, the visionary superiors of Azadi decided to switch after him and flew to the meeting of our heroes in full force. April is killed. Kiana is put in jail as a traitor and a defector. The raven in general for a while does not even feel in the narrative. And in Mercury, on the tower, which, I must say, diligently built Azadi all this time, something mysterious and incomprehensible begins to happen.

It ’S a Trap!

Zoe in our country turns out to be a dreamer – a person who can change reality through dreams. In this way, it can move between worlds and many more. As explained to me, everything in the world appeared thanks to dreams, and dreams are a damn strong thing. With the right pressure and caliber, they can create entire worlds. As initially, this happened, apparently. In Stark – a city of technology, Vati Corporation – the main supplier of entertainment devices for the mere mortal market, came up with a tricky contraption called Dromer. With its help, the user can be in his dreams and change them at will. How do you like it, Elon m … oh, let’s forget. But there are side nuances, it is already problematic to leave such dreams, and a person simply sits on the drimmer tightly and tightly. The innovative device can intervene in people’s dreams and introduce ideas and thoughts into their heads that the creators will choose. Thus entertaining yourself, you can start sleeping under someone else’s tune. In parallel, Vati wants to collect energy from dreams of thousands of users for even more dark things. From such events, Zoe arises a gigantic question, and she decides at all to prevent the atrocities of corporations.

It will be difficult to bring us to St. Petersburg. Oh, this Russia is a future, there is something to admire!

By hook or not really, she learns that a terrible look of a girl who appears here and there, is a victim of an unsuccessful experiment before the dremer launches on a wide market. Her name is Vera and she died. It took some special serum tests on it for better immersion in sleep, and after her death, she got stuck between the world of dreams and Arcom. This information is abstracting between a bunch of locations and a couple of worlds, Zoe returns to his father’s house, realizing that it was not easy to ruin the plans of the mego corporations. Suddenly a curator of the experiment on Vera appears and persuades us to help the girl, for which it is necessary to connect to Drimer. The idea frankly so -so.

Before that, Zoe already had the experience of such a connection, but there it was guarded and it was crowded. And then, to be honest, not everything went smoothly. And then Madame appears, who confesses that she conducted experiments on the child, worked for an evil corporation, but in her excuse very regrets. That would herself would climb then, what is she? But, as usual, Zoe climbed. Having connected to the apparatus, our ward fell into the world of faith and was able to calm the baby, sending it completely to the next world. Vera, by the way, before a complete repose calls our main character his sister and leaves this cruel world. Behind the scenes, a malicious woman, introduces a special drug into the drimmer and, communicating with herself, tells that he cannot give Zoe wake up, even though she is her daughter. Everything is logical, but questions arise.

The early version of Dreimer looks like a flower in a cup. Then they will make a helmet from this and sales will fly.

So we came to what we actually started: Zoe in a coma, April died, and Kian in the cell. Also, as if the villain in Mercury kills one of the representatives of the ancient family of the Kinov Dry, who at the very beginning and divorced the world into two particles, which also happens suddenly.
The ending is not rainbow, but what a hit for a continuation! After the credits there is an insurmountable desire to find out what will happen to the heroes further, at such endings I was not taught to slow down.

In the world where Vera is stuck, Zoe decided to appear in all weapons.

Summing up my personal results, I definitely liked the long journey. After the passage, it became even a little disappointing that he began to play from the second part and did not go from the very beginning. History captivates and intrigues, makes the game go to the end, even if the moments can be tired of monotonous running around and not obvious puzzles. At the end, you must definitely continue and now you are already jumping into Chapters, in order to rather put points over I. You feel how you plunged into a large and pleasant adventure, well -thought -out and talentedly registered. Familiarization is all definitely worth it, even if the genre is not your. The thing can seriously tighten, as mercilessly with me and did.

Dreamful Chapters

The game was released in 2014 on an episodic basis like the series Telltale, and consisted of five episodes. Fortunately, I have become playing it at the moment because the difference between the first and last episodes of the game is almost two years. A fairly large interval, given the ornate plot and the jumping dynamics of events, it was possible to abandon this event halfway. The most important thing is that the game came out despite all the difficulties of development and you can play it.

Plot
Zoe in a coma and at the same time Zoe in the world of dreams shows us, which once observes himself in the real world.

I wanted to be alone with myself. Literally.

On the planet, while the main character was lying in beds, the release of Drimmers took place. People are fully drawn up in their dreams and slowly become dependent on these entertainment, and Zoe has been in a deep coma for a long time and still cannot find a way out. Fortunately in the world of dreams, she feels quite alive and active. Due to the fact that people hang in the helmets of dreamy reality for days, their dreams are slowly turning into nightmares and sleeping, by captivity, they simply experience them over again.
Zoe helps whom he can and understands that this is more impossible. Everything is bad and wrong. Gathering forces, our dreamer jumps out of a coma to universal surprise and begins his activity in the world of living.

That time we are thrown to Kean Alvana, who sits in his cell and reflects on the correctness of his decisions.

Kian minute before escape.

It is logical that sitting in prison chambers no, no, but questions can arise. He reflects exactly until the moment he is informed that soon, literally tomorrow, he is executed for betrayal. Around the same time, there was a daring raid on the prison with an attempt to rescue our apostle and return it to the rebels. You see, he is now an important sign figure and his presence will help the resistance very much. The prank eventually succeeds, Kian is wounded, but with the help of strong magic he gets into and saves his skin.

And just a little shine at us at all an unknown location-a house on the border of the worlds. There lives in comfort and warm a pretty cute family with a little girl – saga. Why do we show it – the question. But what is, that is. This ends the first episode

The plot is a little further

Subsequently, Zoe, who lost his memory after a coma, tries to remember what it is and how it happened. Along the way, it rakes everyday problems in the abyss – Cyberpunk the area in which the decline of life and the social trap is felt. People are either lying around with garbage dumps in their drimmers, or Bangchat in the markets of all sorts of things.

Who sat down here with us a little?

All this is a little depressing. In addition, a grip of law enforcement agencies is squeezed, which slowly begins to follow every step of the population and freely engage in their business is simply impossible. In this magical place, we will probably be slowed down on most of the game for Zoe. Here she has a job, a psychologist, a guy, and a whole life, but at some point the location is very boring. Do not understand me wrong, the scenery here is very beautiful and futuristic: there are interesting visual solutions, a bunch of details and references, but unfortunately, for one episode you can run and study almost all this. It already becomes hard to run back and forth along the same, confusing locations in which not only nothing is happening, the usual paths are still overlapping over time. You start like a fool to get confused and run in circles.

We will be honest – marketers are paid here not in vain!

Of course, there are characters performing their role in the plot, but, in personal opinion, the most interesting was the dermobot – the broken drone of which Zoe tested the professional suitability. Zoe magazine also delivered, in which she wrote out her thoughts and was very lively and emotional. Well, Zoe herself also pleases, but the rest of the environment and heroes, one might say, did not cause severe sympathy. The secondary castes simply will not catch on, they are all some kind and not interesting here. Fortunately, during the game, Zoe will get out of the abyss and it will turn out to be where, but given how the episodes you can only sympathize with those who played on the release.

In parallel, the floor of the episode, we play for Kian, and then things are more interesting. Kiana was taken to the headquarters of resistance, and he is now a new nurse with an important mission and a dirty past. We save Mercury from the onslaught of Azadi, which now very much oppress magic creatures and take them out in the packs unknown why and it is not known where from the city. Here it is necessary to do espionage, sabotage and obtaining information in different ways. In general, the specialty of Kian.

In the world of Kian, everything is somehow more pleasant and sincere.

Probably a good half of the game we will run already according to the same Mercury, but it is somehow more comfortable and more diverse. The same location in new episodes presents new details and mini plots. Draws through the passage behind Kian and the presence of quite characteristic and decorated characters. Other rebels are carrying with us: dashing and enun. Verkho is a healthy blue -skinned man, from whom we killed his father at the time when we were still as an Apostle Azadi. He now often reminds us of how much he wants to kill us, but so far it is too early. One can say one thing about Anna – this is the dear creature, a cross of a cat and a person. Her character is like an awkward teenager in puberty, so sometimes she can give out such speeches that at least stand at least fall, but it is definitely cool. It is bright and interesting, definitely remembered and pleases. Other heroes appear, and they are remembered at least by the fact that they are not at all people and look interesting and fantasy.

Kian, Enu and famously. It is immediately clear that the guys will save the world!

Perhaps this is compensation for Kian, as for the central character. It is spelled more spelled out than Zoe, but to play in Arakadia for it thanks to a more saturated environment and good Sopartians at times more pleasant.

It is impossible not to say that there will be the third hero. It is served either at the end of the episode, or at the very beginning in very small portions, but for the plot of the entire trilogy it is a key.
And it will not do without a crow, which is even more irresistible here. I want such a bird for myself!

Zoe at some point finds another dreamer-a girlfriend’s girl with pink hair and large ambitions. With the help of her newfound girlfriend, the heroine gets an incompatible drimmer for herself. Since Zoe Dabled and in the world of dreams she wakes up certain forces, she puts on Dromer and is transferred to Arkady.

Outfits are still not the most obvious thing in the game. I’m not complaining, just all this suddenly.

There she meets a raven that I must say perfectly, and finds the very first dreamer – Lux, who gives her his strength to move her essence to our ward. At this moment, Zoe wakes up and wakes up in the ward from the second part in which she lay in a coma. The roof began to rustle even with me, but thank God it turns out to be a simulation and getting out of it, we find ourselves in the research center the devil knows where. Zoe very shaved, dressed in a tight -fitting suit with connectors under the unknown that it is generally ready to climb the anime of the Evangelion, will make a daring and unsuccessful escape. We are caught and put in a capsule, and a woman who in the second part lured us and introduced into a coma, part -time, which is the head of this strange place, begins to tell the truth.

Zoe is one of the four experiments on the creation of an omnipotent dreamer. One by the way, of these experiments, there was a faith, the girl that we saved in the prequel, and the second experiment with pink hair we have already met in this part. All of them, roughly speaking, were raised in test tubes, so they have no parents as such as such. Zoe was recognized as an unsuccessful experiment and decided to adopt one of the laboratory workers as his daughter. He raised it and called him our father. In the second part of the forces, she woke up and it was decided to introduce her into a coma and keep her in the laboratory for further observation. But! In a dream, Zoe was able to project a copy of herself to the real world, to the abyss, where the good half of the game for the heroine passed, and live all the adventures until this moment.

Real Zoe after leaving the coma.

In other words, as a dreamer, the main character can change reality and be in one place while she is sleeping (in a coma) in another. I could not imagine the best truth, the turn unexpected from the word completely. Now that she also absorbed the strength of the first dreamer, they want to use her to change the world for the better. Since Stark and Arkady were previously one world, they need a bridge between them, so that the changes are obtained. Having foresee such a turn, the head of the evil corporation, built a special machine – Aigan, who is a miraculous way programmed to draw energy from Zoe and all who are through Dreimer in the country of dreams. At a critical moment, a bridge will be laid between the worlds and reincarnation can be carried out.

Meanwhile, Kian is not so simple. The pipes in Mercury are connected to a huge computer, which is located in the tower built all this time. At the right time, the computer must open the door in this world so that the bridge connects two worlds together. Since Arkady is still a magical world and technology here is not held in high esteem, the location next to the machine of magic elements brings all sorts of problems and imbalance to its work. I am guided by this, Azadi takes away all magical creatures to the camps, where they put experiments on them and for the most part simply exterminated. A long -time cruel moment.

The size of the camps for magic creatures is simply vain .

Many Azadi themselves are convinced that the magic ones simply take away the reserve in some semblance, where all the conditions for existence have been created for them. Upon learning the truth about the atrocities hiding from them for a long time, they calmly change the side and sides the side of Kian and recent enemies.
While the people are fighting, we find ourselves in the tower and actually meet a real villain from this side. Remember the man who at the beginning of the second part jumped into the portal and he was absorbed by something black and with tentacles? No? Well, until that moment, I didn’t really remember him, but it is he.

His name is Brian Westhaz and he appears in all parts of the series. In the first, he helps Eipril from Arcadia and says that he himself flew out of Fasting, but not sliding and cannot return home. In the second part, he also lit up and helped a little in the plot, and in Chapters he has almost no screen time. But he was always there and weaved his web of atrocities. It turns out that he is a journalist and in the distant years of the nineteenth century, in Tibet, he decided to move to another world because of his natural curiosity and just why not. The attempt was not entirely successful and it was thrown out in the world of dreams, where the essence of it – a sleepless. The dark opposite of Lux who gave the forces of Zoe. He took control of Westhouse and like any dark creature, apparently longing for chaos and widespread evil. Westhaus still, after many years, is in Arcadia, and with difficulty holds the sleepless in the bridle. He also finds an evil wizard, whom Eipril in the first part was imprisoned in a calculator (this is a separate story) and with the help of his knowledge acquired during imprisonment in a foreign structure, builds a huge computer to open the passage back to Stark. I want a person home to what to do now! And the sleepless knows that this will destroy both worlds and does not really prevent.

Then Westhaus really went too far.

By the way, this Westhouse at the end of the second part killed one of the kinds of Drays of Kinov, who divided the worlds and are strong balance guardians. Unfortunately, without even knowing that Westhaz absorbed evil dirty tricks, the last moment of the second part is quite thick hinted at the main villain. Seeing him in continuation, I already expected such a turn. Probably the only intrigue that was revealed ahead of time.

Kian tries to do something and turn off the car, but during certain events he is stopped by a knife in his side and he leaves the game. Then approximately and the crow turns off the neck. Here, of course, I was almost divorced for a tear, but thank God he survived in the end.

The third playable character appears very by the way. The saga, which was promoted a little in every chapter, acts on the stage. She is a traveler among different worlds, not only Stark and Arcadia, but in general between all worlds, of which there are a great many.

Saga- traveling among the worlds and bearing eyes on the forehead.

Returning to her home, and guided by the prophecy, she collects a life -giving potion and is preparing in every possible way for the upcoming events. Since the saga is some kind of astral hero, her awareness of her about the future does not surprise at all and is presented like a self-sowing. It is she who later revives Kian and opens the through and constant portal between Stark and Arkady directly to Zoe.
Here our heroes are united. All strings converge and cooperation begins on the verge of two worlds.

With the help of information from Stark, our comrades from resistance destroy the car in Mercury. Kian defeats the magician who built this technique on the verge of fantasy. Zoe includes the maximum power mode and pulls the sleepless, which luxury subsequently engages and retains the balance in its original form.

Restoring the balance of universal scale.

Events after some time ..
Zoe is shown at home in Casablanca. Father flashes nearby, and our heroine has all the signs of a successful pregnancy. When I managed and who the happy parent does not tell us, but it all ended well.

Kian is going to Azadir, the capital of his people, in order to perform justice and carry the voice of truth to his fellow tribesmen. The saga, who promises to help him and provide all kinds of support, also gets out with him. As a result, he will become a ruler and a good person with a faithful friend and adviser.

Saga herself is already shown by a woman at an advanced age who returns to her old house. He is full of all sorts of little things, commenting which, the saga shares his memories of adventures in different worlds. Her life was bright and amazing. The raven arrives there, also aged, but this is no less beautiful. The saga interrupts their dialogue saying what awaits an important person. There is a knock on the door, and Eypril Rain comes in.

Big and oily reference to the beginning of the first game and a good end for the whole story.

Technical part and gameplay

Visually, the game was noticeably prettier and you can often hang, looking at the next landscape. The picture pleases with the scenery and the characters. It all looks pleasant and organic, although it feels that this is not aaa project.

But hemiple, compared with the previous part, was clearly cut. They removed what kind of fighting, mini games on hacking locks and stealth at the corners and boxes. These were pleasant little things that made their fraction of diversity in the predecessor. In my opinion, in this part it would be possible to finalize them and may even come up with something new. I missed diversity in this regard. Everything comes down to banal: find, connect in the inventory and trailer where you need. True, there are new elements about which it is worth mentioning. For the balance, they added a choice of answer options that can influence something and generally introduced a full-fledged solution system. Each time you make some more significant choice, the game will mark this with an icon at the end of each chapter and will show statistics as a percentage ratio who acted.

One minute … how to cancel your choice?

About each such moment will write a comment in the spirit: it will entail the consequences in the fifth chapter or the results of this decision have shown now and will be affected by the near future. But for the fact that you chose beer in the tavern, the consequences will not be overtaken. How so?
The finale of course will be one and all these decisions will not affect it in any way. But thanks to some of them, the character pleasant to me saved, so I understand that they still make changes.

In addition to dialogues and elections, there are still not very interesting puzzles, including a lot of running around and the search for key items. Apparently there is no getting away from this, so I hope that the questomaniacs were to their taste.
Everything is fine with the sound part, but with some bugs and abstracts there is just some kind of holiday! Often, the character turned his neck in the side of the degrees of sixty or just his head rushed somewhere to the bottom.

Well, what is so interesting on our shoulder?

If the hero runs, you can still look at the world around, but with dialogue, when Zoe defiantly turns his head to the side of the interlocutor, this looks comical of course. Plus a very strange physics with some movements. Kian’s jump through the abyss in the last chapter is just a flight of a bag of potatoes above the abyss.

Something is obvious here is wrong!

When landing, I thought it would explode.
As a result, there are quite a lot of details that, unfortunately, cut the eyes. It seems that the characters are cotton and awkward. Fatal of course there is nothing, but more pleasant without it.

After passing the game, I was pleasantly surprised. It’s great when you get quite intelligible answers to almost all questions. All paths and micro -carcasses lead to one point that puts everything in its place. Taking into account that some plots last three games and after decades of real time, one can only be glad to the talent of a person who came up with all this magic.

Beautiful reference to April.

Everything is very well spelled out, with unexpected turns, strong moments and different worlds. There is a whole universe working according to its own rules and there is a desire to learn about it further and more. The only thing that partially overshadowed in the plot plan is the evidence of the main villain. But given that negative characters here are enough in all worlds, then you can forgive this lost intrigue.
I am very envious of people who have passed all in one sitting from the very first game.

Well, isn’t that good?

In total, everything develops into one large and mainly really interesting journey with living characters and an interesting world. Very positive experience, despite the disadvantages, which in reality you can endure. It’s worth it – said a person with an intolerance to quests!
Play and plunge into the world of endless journey. You will surprise you as three completely different games will plunge you into the magical and organic world of balance and magic.

29. července 2025 Post

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