Remember Me: Review

Remember Me Many of us were waiting. Not least thanks to generous promises of developers to combine cyberpunk, acrobatics, and even some curious memory games. It could be safely assumed that something unique is being prepared. Publishers regularly quenched the curiosity of the gaming community with reversals, so we already managed to tell about the individual sides of the gameplay. Now the project has finally appeared before us in full growth, and we have the opportunity to evaluate a holistic picture.

Forget what was. Recall what was not

Before us is the next version of the anti -utopian forecast. Neo-Paris, the future. Thanks to the development of Memorize, human memories are no longer a private personality area: all of them are recorded on a special microchip attached to the back of the head, “Sensina”. From now on, no detail of their own experience can be forgotten by chance. People are experiencing long -standing sensations: the joy of first love, the taste of long -drunk drinks, smells and melodies – as bright as the first time as the first time. The problem of bad and unpleasant memories is solved very simply – they are easily deleted as computer files.

The functions of the imperfect brain are transferred to sensitive senses that are not knowing. However, the change of media of the memoirs is fraught with negative consequences. The fact is that human memory becomes a public property – access to it can be obtained not only by the direct owner of the chip, but also by any other person. It is this moment that is problematized by the authors. An attempt to step over nature prohibitions leads to total public control – everyone can be “spied” by removing unnecessary information or even changing it.

This is what the main character Nilin, a participant in the movement of the “error”, trying to violate the existing anti -hunger order. But Memorize straightens out with enemies uncompromisingly – erases their memory, destroying the foundation of the personality. Those who have passed such a procedure become “straps”-the scum of society, nesting somewhere in the backyard of neo-Paris.

Such a “cleaning” was subjected to Nilin. Fortunately, the girl found resistance to the procedure, due to which some of her memories were preserved. The head of the rebels, the head of the rebels, is not known where the guy came from, indicates what to do and how to recover from “amnesia”.

Unrelevant life

On the return of the https://noaccount-casinos.co.uk/pay-and-play-casinos/ heroine of his own past and the plot is being built Remember Me. In parallel with this, Nilin will engage in revolutionary subversive activities, destroying important strategic centers of Memorize Corporation. Gradually, the narrative will turn into a serious psychological drama. Nilin loses confidence in the rightness of his own position, and the plot reveals very unexpected facets. Let the ending raise not so many questions as in the recent Bioshock Infinite, but it is beautiful, dramatic and nobly crowned by the story told.

The developers have created a truly thoughtful and multifaceted world, the information about which is revealed in many notes scattered by levels. So, we can find out the history of neo-Paris, get information about the celebrities and attractions of the city. From the point of view of design, there are no complaints either – all levels are made in a unique style and are not similar to each other. The inscriptions hanging in the air, flying and wandering through the streets of robots, futuristic architecture – all this forms the atmosphere of cyberpunk luxury. Melodic music is complemented by the picture, “torn” to pieces during the battle.

The only thing that somewhat infringes on the perception and what we complained earlier, playing in the preview-version, is an impenetrable linearity of levels. I often want to walk around the streets of the city in free mode. However, after passing, you understand that literally in one breath he experienced a superbly adjusted adventure.

Generally Remember Me Diligns in time the plot of perfectly delivered KAT scenes. At the same time, the camera always chooses the perfect angles, demonstrating the types of Paris, and in such a hurricane you completely forget the dynamics and beauty about the closeness of local streets and the backlight of protrusions suitable for climbing.

If we distract from unusual style, it turns out that the gameplay does not offer us anything new. Spectacular jumpers ending in the injury of the main character, we have already observed in Tomb Raider and other similar games. The original component Remember Me It is found when it comes to a fight.

To each his own

It is thanks to the battles Remember Me does not turn into another game with meager gameplay and abyss special effects. And if at first different types of shocks (causing damage that treat the heroine or restore its energy), which must be combined in ligaments, slightly discouraged, then later, when you get used to the cunning system, you realize the whole potential hidden in it.

The amount of active strikes that can be included in the combination is limited and increases as it passes. So, at first we pick the enemies with almost single pokes, but then five- and eight-year series will be available to us, which are far from always possible to realize. If during the fulfillment of the Combo Nilin is hurt by an enemy attack, the series will be interrupted. And this can affect the result of the fight, because only the last blows in the bunch have a great effect. Therefore, you have to dodge in time, carefully following the red indicators over the heads of the opponents.

But the main advantage of such a combat system is the possibility of its situational application. Each type of enemies requires a special method of destruction. For example, the attack of elite security forces inflicts the reverse damage of Nilin, therefore, in order to avoid suicide, you need to use the heroine attending the heroine. Some “bosses” are invulnerable to ordinary attacks and require the use of abilities. The latter have a considerable “kuldown”, for the acceleration of which a special type of techniques is also provided. In general, the combinatorial combat system turned out to be not just a PRFIC of developers and fit into the game concept very interestingly.

The same applies to other capabilities of Nilin: five abilities and “spamer” – a wrist for long -range battle. Robots, invisible lapies, fighters with shields – each of the rivals requires a special approach and use of certain skills. Although in some places it seems that the battles lack dynamics, in general, the combat system Remember Me It looks pretty fresh. True, on the visual side it is far from perfect – the animation is very poor, and after the amazing Batman: Arkham City, a rapidly boring set of the same type of movements cuts the eyes.

Perhaps the possibility of creating your own combinations of blows is the only thing that can boast Remember Me In terms of gameplay. A couple of times per game we will be asked to solve riddles like “how much a spider of legs?”And” What is the temperature of freezing of water?”. Not to say it is difficult, but these tasks are furnished as if we are solving the most important secrets of mankind.

Four times for passing, we will be given the opportunity to personally participate in the professional affairs of Nilin – a change in memories. In practice, it looks like a two-minute video demonstrating some point of life of our victim with “points of refraction”-we are allowed to edit individual fragments, thereby influencing the further development of the plot of the video.

For example, in the original memory, a drunken man fury directs a gun to his wife, and only the fuse saves him from a terrible mistake. We can unlock the weapon and make the guy believe that he killed his wife. These episodes look quite funny, it is curious to observe the so -called butterfly effect – a change in the smallest details in the memory of one person radically breaks his fate and even the course of the whole plot. But from the point of view of gameplay, the episodes do not represent any value – the number of fragments of memory to be edited is small, and it is easy to choose the right chain. There is a feeling that you are an editor that makes up the ordered sequence of personnel, and not a god that rewrites the history of mankind.

Creation Dontnod Entertainment It has a speaking name – Remember Me shouts loudly to the game community: “Remember me!”, Trying to crash into the hearts of gamers with a magnificent style, a curious combat system and” editing “rollers. In general, the game is an expensive mainstream product that cannot be bad. However, the developers went the excessive paths of the game industry, not daring to the risk, and thereby determined the fate of their project – Remember Me Fascinates, but not remembered.

Pros: eggs on the back of the head;anti -utopic romance;power over someone else’s memory;intriguing plot;An interesting combat mechanics.
Cons: corridor levels;not too spectacular battles;Secondary of the gameplay concept.

29. července 2025 Post

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